Software Developer | Game Designer | Chess Coach
I am a software developer, game designer, and chess coach driven by a commitment to building high-quality, impactful experiences.
I bring integrity, honesty, and passion to every project and student, approaching each challenge with a growth mindset and a dedication to excellence.
I believe that character growth can be nurtured through the power of play, the pursuit of creative endeavors, and the guidance of intentional, caring mentorship.
Outside of my professional pursuits, I am a proud father of two and a happy, devoted husband, with deep ties to family and community.
I value collaboration and the opportunity to contribute positively to those around me, both in and out of work.
Whether developing software, designing a game, or mentoring through chess, my goal is always to leave others with something lasting and valuable.
A high-performance chess engine built with pure JavaScript using ✨fancy✨ magic bitboards for fast move generation.
A perspective-flipping Unity platformer game made for the GMTK Game Jam. I fully implemented a complete set of core platformer mechanics in under ⚡48 hours⚡.
A fully functional Rubiks Cube Simulator with an auto-solve function built-in! A project that utilizes a more human approach to 👩💻computing👩💻 a Rubik’s Cube solution.
Email me at: kydenwilson@gmail.com